Razer Switchblade concept video Video
Razer Switchblade concept video Video Transcript
-PC gaming has always been impossible in a portable form factor. So, they took a familiar, traditional piece of hardware, the keyboard, and developed an all new user interface designed just for mobile PC gaming, and quite frankly, the result is just phenomenal. One of the biggest problems with bringing PC gaming to a mobile platform is replicating the mouse and keyboard user interface in a handheld format, and we've solved that by combining an ultra-sensitive multitouch screen with a tactile adaptive keyboard, a keyboard that changes and adapts on the fly with the games you play. We are always pushing the boundaries and our user interface designers have reinvented PC gaming with the Switchblade and we worked closely with Intel to design the Switchblade on a new Intel Atom platform. -PC gaming continues to attract innovation with rich 3D graphics, high definition video and lifelike animation. The powerful Intel Atom processor, combined with Razer's expertise in bringing gaming solutions to market, will make it possible for consumers to have the PC gaming experience in mobile devices. -Take World of Warcraft, for example. With the Switchblade, not only can you interact with what's happening on screen, but having all of your skills and commands magically laid out in the keyboard. That's just a whole new level of experience. -The adaptive tactile keyboard brings the functionality of a full-sized gaming keyboard into a tiny, portable form factor without sacrificing the need for full-sized keys, but where it becomes sheer genius is its ability to intelligently configure itself to suit the control system of any game. Have it opened flat out like a portable gaming device or set on a desk like a regular PC, the Switchblade was designed to be the perfect form factor for gaming, browsing, or media playback, be it at a cafe or on the move. We decided it was time to step up our own game through something entirely new and revolutionize the way you interact with your games and computing. Switchblade opens the doors to exciting future technological possibilities, but we're staying true to our core philosophy, to give gamers the edge anytime, anywhere.
At CES 2011, Molly Wood and Dan Ackerman check out the Razer Switchblade, a gaming Netbook with dynamic controls.
Razer's first laptop has a touchpad with a screen and customizable LED buttons--all to play games, of course.
At CES 2006, we take a look at the Razer Tarantula which is a programmable keyboard for gamers.
Razer's Lycosa gaming keyboard has a lot of promise, and it mostly delivers, thanks to its solid feel, smooth typing, and powerful macro capabilities. However, we wish Razer had paid more attention to the LED lighting, but for strong touch-typing gamers,
At CES 2012 Scott Stein takes shows us the Razer Blade gaming laptop, which sports a fancy customizable touchpad.
The new second-generation revision to the Razer Blade has the same 0.88-inch-thin, 6.6-pound design; crisp, matte 17.3-inch 1,920x1,080-pixel display; and experimental touch-screen Switchblade UI touch pad, but a vastly different set of specs under the hood, as well as a lower price.
The Razer Ferox gaming speakers are supposed to amplify the sounds of your portable gaming, but despite their progressive design, we're dissatisfied with the audio quality even at midrange volumes. We recommend spending a little more on Creative's D100 cordless Bluetooth speaker to get your money's worth.
The Razer Moray in-ear noise-isolating gaming headphones may not distinguish themselves all that much from their in-ear noise-isolating gaming headphones competitors, but they're a perfectly good--and affordable--set of earphones for the money.
The Razer Carcharias is by far the most comfortable, best-sounding PC gaming headset we've tested in a while.
At CES 2010, Jeff Bakalar takes a look at the Razer Sixense Ultra Precision Motion.