'Kroll' for the iPhone Video
'Kroll' for the iPhone Video Transcript
[ music ] ^M00:00:04 [ background music ]
>> We're happy to present Krull, a fantasy action adventure game. We are a first contact with the iPhone SDK two weeks ago. It took only four days to [inaudible] the game, and we used the rest of the time to implement iPhone specific features. We can see how [inaudible] uses the acidometer for the jump, how he uses the top screen to move the character, feed the bat, or launch contact space animation to cross the bridge. Our technology over open GL allow full three D characters and environment, with a quality often better than portable gaming device. Advances filling, dynamic shadow, and [inaudible] contribute to the overall quality of the game. The app store is so far the only marketplace where you can bring directly your content to the global market. Krull is currently in production, and is expected to be ready by September this year. Thank you. [ applause ]
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