Apple takes on Google in the mobile-ad business Video
Apple takes on Google in the mobile-ad business Video Transcript
>> [Background Music] We have 185,000 apps in the Apps Store created by tremendous developers. A lot of those apps are free, and we like that, users like that, but these developers have to find a way to make some money. And we'd like to help them. Now when you look at a mobile device, a phone, it's not like the desktop. On the desktop, search is where it's at. Search is not where it's at. People aren't searching. What's happening is they're spending all their time in apps. And this is where the opportunity to deliver advertising is. Not as part of search but as part of apps. Now we're all familiar with interactive ads on the web. Right? That's what they look like. And they're more -- they're interactive, but they are really not capable of delivering emotion, which is why the majority of ad dollars still float through television. Because advertisers can deliver an emotional message through television. Right? What we want to do with iAds is to deliver interaction but also deliver emotion. And we want to be here. We want to be even more interactive than the webs -- than the ads you see on the web. And we want to get some of that emotion from video. So that's what iAds all about. So I'd like to show this to you. So let's say this is an ad, this is an app that gives me some entertainment news and, at the bottom, I have a Toy Story 3 Banner, so you click on the banner and we take over the screen. The ad takes over the screen, comes down with animation. All this stuff is done in HTML5, by the way. It's real easy to do. [Clapping] And do you see animation and everything else? No. You see that X up at the top there? If I just tap on that X, I go immediately back to my app right where I left off. So let's go explore this ad. All right. Which is really a kind of a universe here.
>> There's a flag in my boat.
>> So, you know, I can listen to the characters.
>> To infinity and beyond.
>> And I've got some videos here, again, this is a little HTML5 gizmo. ^M00:02:32 [ Video Playing ] ^M00:02:43 And they've included a game in this ad. There we go. I've got a game. I've got posters. And I can just tap here and have them as wallpapers so, again, the advertiser can just give me some wallpaper for my phone. Theatres, if I want to see where the movie's playing, there it is right there. And so I've got my location and there's a Toy Story; mainly, a game that I can buy right in this ad. So we think this is going to be pretty exciting. Emotion plus interactivity. The ads keep you in your app so you're much more likely to click on them and want to go explore them. Because you can always get back with just a touch. They're built in the iPhone OS, iAd is, the framework is, so it's really easy for developers to add iAd opportunities to their app. Apple will sell and host the ads, and the developer will get the majority of the revenue. So that is iAd and that is our seventh ten pole.
Related Videos
Daily Debrief: Behind the Apple-Google API dustup
Google acknowledged breaking the official rules of Apple's iPhone software development kit when it created the latest version of the Google Mobile application for the iPhone. What are the implications for developers and for users? Join Charles Cooper and Tom Krazit on the CNET News Daily Debrief.
At Macworld 2007 in San Francisco, Apple Computer CEO Steve Jobs\r\nhighlights applications on the new iPhone that include photo sharing,\r\ntexting, Web browsing and mapping features. "iPhone is like having your\r\nlife in your pocket," Jobs says.
At Macworld 2007 in San Francisco, Apple Computer CEO Steve Jobs highlights applications on the new iPhone that include photo sharing, texting, Web browsing and mapping features. "iPhone is like having your life in your pocket," Jobs says.
Alternative "Big Ole" titles include "Big Ole Podcast," "Big Ole Bite of Intel's Giant Robotic Hamster," and so on. In the actual news, the Apple-Google war continues into mobile advertising territory, we debate the relative valuation of Foursquare, and Verizon resorts to shamelessly begging for the iPhone.
Salesforce.com apps for the iPhone
At Apple's official launch of the iPhone software development kit, Chuck Dietrich, Salesforce.com vice president of mobile, demos new business software on the device. The tools let sales representatives manage applications such as analytics and business intelligence tools on the go. The Apple event took place at company headquarters in Cupertino, Calif.
At WWDC 2008, CEO Steve Jobs unveiled the iPhone 3G, provided a peek at lots of third-party applications, and unveiled a new service called MobileMe. Did Apple fans get everything they wanted? CNET's Molly Wood offers an overview of Jobs' keynote address.
Daily Debrief: iPhone 3G's unveiling
Following Steve Jobs' announcement Monday of the new iPhone at Apple's Worldwide Developers Conference, CNET News.com's Charlie Cooper and Tom Krazit discuss features the smartphone both boasts and lacks.
Apple unveils revamped iPod Touch
At Apple's press event Wednesday in San Francisco, CEO Steve Jobs shows off the latest version of the iPod Touch. The new Touch shares many features with the iPhone 4, including Apple's Retina Display technology, a front-facing camera, and FaceTime.
Apple offers "Spaces" for virtual desktops
Apple CEO Steve Jobs introduces "Spaces," a new application for the Leopard operating system that enables users to group different applications in separate environments. The keynote took place Monday at Apple's Worldwide Developers Conference 2006 in San Francisco.
Ballmer speaks on Microsoft-Nortel alliance
Microsoft CEO Steve Ballmer discusses his company's alliance with Nortel Networks. Together, the companies plan to develop and market an integrated, single-platform package of business communications applications such as voice, instant messaging and e-mail.