Yahoo CEO Marissa Mayer has said time and again that the company is planning to double down on personalization.
Looks like Yahoo is putting its money where its mouth is. About $10 million, to be more precise.
The company on Wednesday announced a partnership between its Yahoo Labs division, started in 2005, and Carnegie Mellon University, to focus on mobile and personalization projects. The partnership, called Project InMind, will cost Yahoo $10 million over five years.
The crux of the partnership is that Yahoo will be giving researchers at Carnegie Mellon access to Yahoo's APIs and data services, meaning … Read more
I tend to think Princeton researchers -- and, more importantly, CNET readers -- are a pretty bright bunch. But if a new study from Carnegie Mellon University is to be believed, both groups are dead wrong, at least about the future of Facebook.
Late last month, a widely publicized Princeton study (PDF) using computer models derived from studying the spread of disease predicted that Facebook would lose 20 percent of its users between 2015 and 2017. Facebook immediately blasted the study, in a pretty humorous way, saying that if it used the same methodology as Princeton, the college itself would have no students by 2021.
During this kerfuffle, CNET asked readers if they thought Facebook would still be thriving in 2017. As you can see for yourself, 50 percent believed the social-media mammoth was going to go the way of the, well, mammoth.
Computer-generated graphics for video games have had quite a few challenges thrown at them over the years. Smooth surfaces have gotten pretty darn good, but things like hair, fur, and cloth have been much more difficult to re-create in a realistic fashion. Researchers at Carnegie Mellon University and the University of California at Berkeley, pressed some computers into six months worth of service, all in the name of creating better digital cloth.
It took 4,554 CPU hours to generate 33 gigabytes of data aimed at figuring out the many ways a piece of cloth can move. This research could end up boosting the quality of things like wizard's robes and superhero capes blowing in the wind in video games. The paper that outlines the results is titled "Near-exhaustive Precomputation of Secondary Cloth Effects."… Read more
We've all seen "Snakes on a Plane." OK, I haven't and don't plan to. But anyway, picture this: snake robots in a nuclear plant. Can you hear that Hollywood option in the pipe?
Yessir, scientists at Carnegie Mellon University are convinced that sending snake-like robots slithering through nuclear power plants is a good idea. They've even tested the concept at a plant in Austria and it may help inspectors.
With a video camera and an LED light on its head, the reptilian machine was able to wriggle into pipes, valves, and vessels, relaying footage that can be used to check for hazardous wear and damage in pipes that are contaminated and hard to access. … Read more
Rain -- the scourge of the night driver! Too many times have distracting droplets proved an annoyance for those traveling roads after dark.
New technology co-developed by Intel and Carnegie Mellon University could one day change all that. I've spoken to Intel about the new tech, so hit play on the video above to find out how it works.
Instead of relying on a bog-standard bulb to beam light out over a darkened road, the futuristic setup would use something more akin to a projector.
Meanwhile a camera sits nestled beneath that projector, keeping an eye on drops of rain as they enter the headlights' beams. Information from that camera is sent to a processing unit, which identifies raindrops and makes a guess as to where each droplet is headed. … Read more
Here's something that will make the Motion Picture Association of America happy: movie sales and rentals increased after the feds shuttered cyberlocker MegaUpload last year.
A new study by Carnegie Mellon's Initiative for Digital Entertainment Analytics shows that after MegaUpload's closure online movie revenue increased by between 6 percent and 10 percent, according to the Wall Street Journal. The study researched two major movie studios and the results were measured in 12 different countries, including the U.S.
"We conclude that shutting down MegaUpload and Megavideo caused some customers to shift from cyberlocker-based piracy to purchasing … Read more
Do you really have enough camera angles when you watch a football game? Come on, you want more.
Feed your desire to be omnipresent with the wacky BallCam. It puts a camera inside the spinning football.
You'd think that would make you toss that mix of pizza, hotdogs, and beer in your stomach, but boffins at Carnegie Mellon University and Japan's University of Electro-Communications have made it a rather pleasant viewing experience.
CMU researcher Kris Kitani and UEM's Kodai Horita co-authored a paper on how algorithms in their prototype football can recognize footage of the ground as … Read more
Computer software programmed to detect and report illicit behavior could eventually replace the fallible humans who monitor surveillance cameras.
The U.S. government has funded the development of so-called automatic video surveillance technology by a pair of Carnegie Mellon University researchers who disclosed details about their work this week -- including that it has an ultimate goal of predicting what people will do in the future.
"The main applications are in video surveillance, both civil and military," Alessandro Oltramari, a postdoctoral researcher at Carnegie Mellon who has a Ph.D. from Italy's University of Trento, told CNET … Read more
The people have spoken and the machines are immortalized.
More than 17,000 humans voted online for the 2012 inductees to the Robot Hall of Fame, and they chose a mixture of friendly and terrifying bots, depending on your perspective.
Come on down, Wall-E, BigDog, Nao, and PackBot. You've earned a place among the stars.