apps

Fully Equipped: Why people won't pay for e-books on the iPhone

I'm not sure why, but some analysts seemed a little surprised about Amazon's Wednesday announcement that it would begin offering Amazon e-books on the iPhone and iPod Touch and move beyond the confines of the Kindle.

First off, the company had effectively confirmed off-Kindle reading access in February, so it shouldn't have surprised anyone. Second, anybody who knows anything knows it's all about the razor blades (the e-books) and not the razor (the Kindle).

Like the game console world, the real profits aren't in the hardware but the software. Yes, the Kindle 2's hot … Read more

Why people won't pay for e-books on the iPhone

I'm not sure why, but some analysts seemed a little surprised about Amazon.com's announcement on Wednesday that it would begin offering Amazon e-books on the iPhone and iPod Touch, and move beyond the confines of the Kindle.

First of all, the company had effectively confirmed off-Kindle reading access in February, so it shouldn't have surprised anyone. Second, anybody who knows anything knows that it's all about the razor blades (the e-books) and not the razor (the Kindle).

Like the game console world, the real profits aren't in the hardware but rather the software. Yes, the Kindle 2's hot now, but to reach a larger audience, Amazon will eventually have to reduce the price for the reader and shrink its margins.

By contrast, the margins on e-books should remain pretty beefy, and you can imagine all the cost savings involved when you don't have to deal with warehousing and shipping physical books. It's a great business model.

But there's just one problem. While Amazon might be able to find a market for $9.99 books on the Kindle, the iPhone-iPod Touch world is a very different place. Very few people are willing to pay that kind of money for any sort of application, let alone an e-book.

In the Apple application world, the sweet spot for selling anything seems to be less than $4.99--and more like $.99 or $1.99. Sure, you're going to get some bestselling series with almost cult-like followings (read: "Harry Potter" and "Twilight"), but the vast majority of books being "sold" on the iPhone are very cheap--and rightly so because the overall iPhone-reading experience doesn't justify you spending $10 (or even $5) on an e-book. (See Nicole Lee's in-depth piece on comparing the Kindle 2 reading experience to that of the iPhone's).

Of course, the Kindle app isn't the first way to read e-books on the iPhone--there are already dozens of paid and free reader applications (and books-as-apps) available on the App Store. And taking a look at the list of top paid (nonfree) book or reader apps will give you an idea of how pricing works.

Books in the "Twilight" series, and one app called "50 Great Books for 10 Bucks," are the only ones in the top 20 that have a $9.99 price tag. Arguably, the perfect book for Apple's smartphone, "iPhone: The Missing Manual" (written by The New York Times' David Pogue), sells for $4.99. But it took a big hit in sales when the publisher tested a $9.99 price point.

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Comparing Kindle 2 with Kindle's iPhone app

I bought a Kindle 2 last week, after a year of waiting for the second iteration of Amazon's e-book reader. I was hesitant at first, as I still love reading hardcover and paperback books, but the free cellular Web access and the addition of magazine subscriptions from publications like The New Yorker had me convinced.

I've had it for a week now, and I love it. It feels great in my hands, and the e-ink screen creates the illusion of reading a real book. I can hold it in my hand and read from it for hours.

I also have an Apple iPhone. I've tried e-book applications like eReader and Stanza, but I just didn't find the reading experience very satisfying.

It's OK for short chunks of reading, while waiting in line or sitting on the bus, but not on a lazy Sunday afternoon around the house. Holding a small device like that for long periods of time just isn't comfortable, plus the small LCD screen can be hard on the eyes after a while. And, of course, there are books only available for the Amazon Kindle that are not at any other e-book store. It's this last criteria that really forced my hand when purchasing the Kindle 2.

So when I first heard that Amazon released the Kindle application for the iPhone (download), I immediately second-guessed my purchase of the Kindle 2. Did I make a foolish buy? Why wasn't I patient enough to wait for the iPhone application? A free iPhone app is definitely a lot cheaper than the $359 for the Kindle 2. So I downloaded the Kindle for iPhone application to find out whether I should send my Kindle 2 packing with a return slip.… Read more

Amazon releases Kindle for iPhone

Hoping to gain traction on a device with a much larger installed base than that of its own eBook hardware, Amazon has offered up a free application for the iPhone bearing the Kindle name. The new program instantly becomes the iPhone book reader with the broadest title selection--the entire selection of books available for reading on Amazon Kindle can also be read on Kindle for iPhone.

Amazon, in a bid to keep its own hardware relevant, allows books purchased with the iPhone Kindle app to be transferred to the proprietary Kindle and Kindle 2 devices. Current owners of either Kindle … Read more

Facebook fights new Koobface worm, another rogue app

Like flies to cow dung, rogue apps are swarming to Facebook.

The popular social-networking site has been hit by what's believed to be the fourth rogue app in a week or so and is investigating the spread of a new variant of the Koobface worm, according to security firm Trend Micro.

The Koobface worm spreads via a message from a Facebook friend that includes a link to what looks like a video, Rik Ferguson wrote on the Trend Micro blog.

The landing page displays the name and photo of the friend. Clicking the "install" button redirects to … Read more

Apple deletes some App Store reviews

MacRumors has published a report that details information about Apple once again revising iTunes App Store reviews. This time, however, Apple is wielding a big eraser.

One of the more problematic issues for iPhone developers when the App Store first opened was the fact that anyone could post an app review. No purchase was required. Negative reviews from users who had never used apps lowered rank in the App Store. However, last September, Apple's policy changed, and users could only review apps they purchased and/or downloaded.

Now according to MacRumors, Apple has made changes to some "existing … Read more

Race Jet Skis and play a unique word game: iPhone apps of the week

Every week, I try to pick a game and some other useful utility for my iPhone apps post, but this week I can't help but write about two games. What can I say? They keep coming out with great games! The two games are from completely different genres so if you like games at all, I'm guessing at least one of them will find their way onto your iPhone.

This week's apps include a well-designed Jet Ski racing game and a unique word game that's challenging and makes you laugh while you play.

WordFu (99 cents, … Read more

Apple's mobile-app review system needs overhaul

As an iPhone user, one of the things I've found to be increasingly irksome is the customer review system built into Apple's App Store for the iPhones and iPod Touch.

It's as basic as you get, which follows the design ethos found in the many of Apple's hardware products, such as the no-button Mighty Mouse, disappearing MacBook buttons, and I/O ports on its notebook computers and LCD displays.

While simplicity is one of the qualities that makes Apple's products more approachable for the basic user, it's something that doesn't translate well to a crowd-powered review system.

In its current state, the review system lets you very easily rate a software application from one to five stars, along with the option to write in any thoughts or feelings you have about it. This sounds great, in theory, but a good majority of the reviews found on App Store applications seem to prove otherwise.

More often than not, you'll see one-star reviews in which people are raving about the quality of an application. There are also people who give an application five stars, then go on to spend two paragraphs discussing how often it crashes and larger off-topic issues like international pricing and the handset's lack of a copy-and-paste feature. You also get a lot of comments written in ALL CAPS, with lines of Emoji icons, colored stars, and superfluous exclamation marks.

In every sense, it's like the Wild West: untamed and full of interesting characters.

To Apple's credit, on Friday, the company (as promised) removed reviews from customers who had not purchased the application they were reviewing. This may cut down on spam and ill-conceived or written reviews, but it's not a big step in improving how the review system works.

Problematic by design The problem stems from the fact that Apple has treated software reviews with the same level of simplicity it's approached movie and music reviews. These two mediums are not interactive, nor do they have hangups like development schedules and performance issues.

While you can rate an album or music track based on your enjoyment of it, it's not speaking to a truth about frame rate jitters, buggy code, or a developer who has not put out a necessary update in six months--all things you may find in iPhone applications and that can be good to know before plunking down money on a purchase.

One reason there's a lack of these types of clarifications in user reviews is that Apple has fragmented its reviews system based on platform. Mobile users don't get the same quality of review browsing as those using iTunes do. For instance, when viewing user reviews in iTunes, you get the option to flag a bad review and say whether it was helpful. You can also sort by best and worst reviews, along with the most helpful and recent.

On the iPhone, users have none of these options. In fact, there's currently only one way to view reviews--in chronological order. For a device that's slowly gaining independence from having to sync up with a computer (as seen in recent improvements to podcast downloading on the device), this is troubling.

A better system There are a three things Apple could do, explicitly to software application reviews, that would beef up the system and make reviews really matter to the potential customers who read them. All three can be found on Amazon.com, which has done a really fantastic job of creating a single ratings system that works on multiple genres of products:… Read more

AIM 2.0: free and paid versions plus new features

In an attempt to capitalize on the success of the iTunes App Store AOL has decided to split its iPhone chat client AIM into a free, ad-supported download version called AIM Free (iTunes Link) and a paid version called AIM Paid.

Both versions of AIM have some new features, including the ability to use SMS notifications, multiple account support and access to the GPS for location services. Contacts from your iPhone address book can be accessed inside of AIM and then reached via IM or SMS text message. Login time for an account can last up to 24 hours, persisting … Read more

Dashboard shows customers Google Apps' health

The day after a 2.5-hour Gmail outage, Google has launched a promised Google Apps status dashboard to better communicate with customers whether their online applications are up and running.

When a needed service fails, people can be mollified--and can better plan what to do--if they hear what's going on and, what went wrong, and when the service will return. To this end, sites such as SalesForce.com and Amazon Web Services offer dashboards that show how well their services are functioning. Now Google has followed suit.

"The Google Apps Status Dashboard represents an additional layer of transparency … Read more