3DV's depth-sensing camera Video
3DV's depth-sensing camera Video Transcript
[ music ] ^M00:00:04
>> I'm Ina Fried with CNET news.com. I'm here with Tomera Barall [assumed spelling], the vice president of 3DV Systems, which has a camera that lets you quite literally get in the game. Tomera tell us about the product.
>> So this camera understands the depth dimension. In addition to color, it also measures the distance between the camera and whatever is in, in the field of view, whatever object, including myself. And this enables the camera together with color or without color, understand reality like we do with our, with our eyes, and separate, with the help of software separate objects in the video. So if you, if you look at the, at the video here, this is the real output of the camera, you can see that it's very easy to separate whatever objects you see in front of you, things that are very difficult to separate in a color, with a color camera. And this enables you to control applications using gestures. So you, you can, you can box. ^M00:01:20 You can also use your fingers to control, or hands to control other applications. For example, I can roll over the Vista 3D mode with my fingers. I'm just using this for operating, and my thumb to roll through the screens. You can think about all sorts of hand gestures, whatever you would like, and whatever you would choose, to control with any application you choose.
>> Obviously this could be used in a wide range of applications. What areas are you guys going after?
>> Well our initial focus is the gaming industry and the PC applications area. We feel that in the past few years, especially since the release of the Wii, it's clear that the gaming market is gearing towards natural interface, or changing the way gamers are interacting with games. And we feel that the gaming market is mature and ready for such an interface that increases the level of freedom you have in controlling games considerably. And we think there's a lot of room for controlling applications using gestures in other PC or lingrum [assumed spelling] devices and applications, like TVs, like media centers.
>> Now PC and gaming, those are pretty consumer applications. This requires a special camera. How expensive do you expect it to be?
>> Well we, we have worked in the past few years in reducing the cost of, of the product considerably, and it's now well in the range of similar peripherals for games, or similar web cams. So you'll, when you find it eventually on the shelf in Best Buy or in Fry's, or wherever you buy your stuff, it's gonna be at the similar price level as other peripherals or web cams.
>> And when, when will we be able to get our hands on this? Or when might we be able to get our hands on this?
>> Well we will eventually partner with a bigger company and brand the, the product accordingly, and I cannot comment on the scheduled time table for that. I can just say that the camera, which is currently at a prototype level, is gonna be ready and manufactured in mass numbers next year. ^M00:03:54 [ music ]
At CES 2008 we take a first look at the ZCam from 3DV Systems, a real-time depth-sensing video camera.
At Macworld Expo 2009 in San Francisco, Philip Schiller, Apple's senior vice president of marketing, and Randy Ubillos, chief architect of iMovie, demo updates for the application. One new feature enables users to drag and drop clips more easily and another helps correct jerky camera movements.
Eighty-two surveillance cameras will be watching the perimeter of one of the busiest shipping ports in Northern California. CNET News.com's Kara Tsuboi toured the Richmond facility and reports on the new wireless mesh security system.
Gamer's fantasy: to own this van, equipped with all of Nintendo's latest hardware and game titles. Then you could play away in your favorite parking lot, near some 24/7 fast food emporium. Who needs sleep? CNET News.com's Vincent Tremblay gives you a look inside.\r\n
From CES 2007: CNET News.com's Michael Kanellos gets a demo of a few different models and speaks with Wow Wee's Vice President of Sales, Art Janis, about the company's goal to create affordable robots.
Jonathan Heiliger, vice president of technical operations at Facebook, talks with CNET News.com Editor in Chief Dan Farber about devising the infrastructure to support the social network's hypergrowth.
On a followup to our previous video on the moss research happening at Crater Lake, CNET News.com was on hand for the official 'dive' of the latest rover to explore the depths of one of the clearest bodies of water in the world. Join News.com's Stefanie Olsen to see live footage from the rover as it grabs moss samples, and hear from the research crew as well as the team behind the operations of the robot.
At CES 2011, Verizon shows off its Home Control monitoring system, with which users can remotely control home lighting, temperature, and Web cameras.
Jawbone's new $149 device -- which the company calls a lifestyle tracker -- automatically syncs to an app so you can track movement and sleep 24-7. CNET's Kara Tsuboi talks with Travis Bogard, Jawbone's vice president of product management, about the device's newest features and getting people to make small changes in their daily life to be healthier.